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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements > API/Plugins/PCG/Elements/FPCGSpawnActorElement
- IPCGElement::IsPassthrough()
- FPCGSubgraphElement::IsPassthrough()
- FPCGSpawnActorElement::IsPassthrough()
References
| Module | PCG |
| Header | /Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGSpawnActor.h |
| Include | #include "Elements/PCGSpawnActor.h" |
virtual bool IsPassthrough
&40;
const UPCGSettings &42; InSettings
&41; const
Remarks
Used to specify that the element passes through the data without any manipulation - used to correct target pins, etc.