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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements > API/Plugins/PCG/Elements/FPCGCreateTargetActorElement
- IPCGElement::CanExecuteOnlyOnMainThread()
- FPCGCreateTargetActorElement::CanExecuteOnlyOnMainThread()
References
| Module | PCG |
| Header | /Engine/Plugins/Experimental/PCG/Source/PCG/Public/Elements/PCGCreateTargetActor.h |
| Include | #include "Elements/PCGCreateTargetActor.h" |
virtual bool CanExecuteOnlyOnMainThread
&40;
FPCGContext &42; Context
&41; const
Remarks
Since this element creates an actor, it needs to run on the game thread and cannot be cached.