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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGSelfPruning.h |
| Include | #include "Elements/PCGSelfPruning.h" |
Syntax
struct FIterationState
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bSortDone | ||
| FPCGCollisionWrapper | CollisionWrapper | In the case of the self-pruning using the collision, we'll need instances of the unique bodies that are used in the point data. | |
| int32 | CurrentPointIndex | ||
| FPointBitSet | ExcludedPoints | ||
| FPointBitSet | ExclusionPoints | ||
| const UPCGPointData * | InputPointData | ||
| UPCGPointData * | OutputPointData | ||
| TArray< FPCGPointRef > | SortedPoints | ||
| TMap< FBodyInstance *, FBodyInstance * > | TemporaryBodyInstances |