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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/Elements > API/Plugins/PCG/Elements/FIterationState_2
Syntax
FPCGCollisionWrapper CollisionWrapper
Remarks
In the case of the self-pruning using the collision, we'll need instances of the unique bodies that are used in the point data. Additionally, in the cases where two points to compare use the same instance, we'll have to do a temporary copy.