Navigation
Unreal Engine C++ API Reference > Plugins > OptimusCore > UOptimusDeformer
- IInterface_PreviewMeshProvider::SetPreviewMesh()
- UOptimusDeformer::SetPreviewMesh()
References
Module | OptimusCore |
Header | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusDeformer.h |
Include | #include "OptimusDeformer.h" |
Source | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Private/OptimusDeformer.cpp |
virtual void SetPreviewMesh
&40;
USkeletalMesh &42; PreviewMesh,
bool bMarkAsDirty
&41;
Remarks
Set the preview mesh for this asset
Parameters
Name | Description |
---|---|
bMarkAsDirty | Passing true will call Modify() on the asset |