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A utility structure to store information on routed pins when getting routed connections. The traversal context can be subsequently passed into the GetConnectedPinsWithRouting for the pin given in the struct to ensure that the traversal behaves correctly when going through library functions.
| Name | FOptimusRoutedNodePin |
| Type | struct |
| Header File | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/IOptimusNodePinRouter.h |
| Include Path | #include "IOptimusNodePinRouter.h" |
Syntax
struct FOptimusRoutedNodePin
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NodePin | UOptimusNodePin * | IOptimusNodePinRouter.h | ||
| TraversalContext | FOptimusPinTraversalContext | IOptimusNodePinRouter.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
FOptimusRoutedNodePin const& RHS |
IOptimusNodePinRouter.h |