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API > API/Plugins > API/Plugins/OnlineSubsystemUtils > API/Plugins/OnlineSubsystemUtils/UPartyBeaconState
References
| Module | OnlineSubsystemUtils |
| Header | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconState.h |
| Include | #include "PartyBeaconState.h" |
virtual bool ShouldRespectCompetitiveIntegrity&40;&41; const
Remarks
Competitive integrity represents how "fair" we need to keep the game. So no friends on other teams, no cross team chat, etc. Whether we should respect competitive integrity