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API > API/Plugins > API/Plugins/OnlineSubsystemUtils > API/Plugins/OnlineSubsystemUtils/UPartyBeaconState
References
| Module | OnlineSubsystemUtils |
| Header | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconState.h |
| Include | #include "PartyBeaconState.h" |
| Source | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/PartyBeaconState.cpp |
virtual bool InitState
&40;
int32 InTeamCount,
int32 InTeamSize,
int32 InMaxReservations,
FName InSessionName,
int32 InForceTeamNum,
bool bEnableRemovalRequests
&41;
Remarks
Initialize this state object true if successful created, false otherwise
Parameters
| Name | Description |
|---|---|
| InTeamCount | number of teams to make room for |
| InTeamSize | size of each team |
| InMaxReservation | max number of reservations allowed |
| InSessionName | name of session related to the beacon |
| InForceTeamNum | team to force players on if applicable (usually only 1 team games) |