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API > API/Plugins > API/Plugins/OnlineSubsystemUtils
| Name | ULeaderboardQueryCallbackProxy |
| Type | class |
| Header File | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LeaderboardQueryCallbackProxy.h |
| Include Path | #include "LeaderboardQueryCallbackProxy.h" |
Syntax
UCLASS (MinimalAPI)
class ULeaderboardQueryCallbackProxy : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → ULeaderboardQueryCallbackProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ULeaderboardQueryCallbackProxy
(
const FObjectInitializer& ObjectInitializer |
LeaderboardQueryCallbackProxy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnFailure | FLeaderboardQueryResult | Called when there is an unsuccessful leaderboard query. | LeaderboardQueryCallbackProxy.h |
|
| OnSuccess | FLeaderboardQueryResult | Called when there is a successful leaderboard query. | LeaderboardQueryCallbackProxy.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bFailedToEvenSubmit | bool | Did we fail immediately? | LeaderboardQueryCallbackProxy.h | |
| bSavedWasSuccessful | bool | Did the read succeed? | LeaderboardQueryCallbackProxy.h | |
| LeaderboardReadCompleteDelegate | FOnLeaderboardReadCompleteDelegate | Delegate called when a leaderboard has been successfully read | LeaderboardQueryCallbackProxy.h | |
| LeaderboardReadCompleteDelegateHandle | FDelegateHandle | LeaderboardReadComplete delegate handle | LeaderboardQueryCallbackProxy.h | |
| OnStatsRead_DelayedTimerHandle | FTimerHandle | LeaderboardQueryCallbackProxy.h | ||
| ReadObject | TSharedPtr< class FOnlineLeaderboardRead, ESPMode::ThreadSafe > | The leaderboard read request | LeaderboardQueryCallbackProxy.h | |
| SavedValue | int32 | LeaderboardQueryCallbackProxy.h | ||
| StatName | FString | Name of the stat being queried | LeaderboardQueryCallbackProxy.h | |
| WorldPtr | TWeakObjectPtr< UWorld > | Pointer to the world, needed to delay the results slightly. | LeaderboardQueryCallbackProxy.h |
Functions
Public
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
LeaderboardQueryCallbackProxy.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static ULeaderboardQueryCallbackProxy * CreateProxyObjectForIntQuery
(
APlayerController* PlayerController, |
Queries a leaderboard for an integer value. | LeaderboardQueryCallbackProxy.h |
|