Navigation
API > API/Plugins > API/Plugins/OnlineSubsystemUtils > API/Plugins/OnlineSubsystemUtils/UAchievementBlueprintLibrary
References
| Module | OnlineSubsystemUtils |
| Header | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/AchievementBlueprintLibrary.h |
| Include | #include "AchievementBlueprintLibrary.h" |
| Source | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/AchievementBlueprintLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Meta&61;&40;WorldContext&61;"WorldContextObject"&41;,
Category&61;"Online&124;Achievements"&41;
static void GetCachedAchievementDescription
&40;
UObject &42; WorldContextObject,
APlayerController &42; PlayerController,
FName AchievementID,
bool & bFoundID,
FText & Title,
FText & LockedDescription,
FText & UnlockedDescription,
bool & bHidden
&41;
Remarks
Get the description for an achievement ID (you must call CacheAchievementDescriptions first to cache them)
Parameters
| Name | Description |
|---|---|
| AchievementID | The id of the achievement we are searching for data of |
| bFoundID | If the ID was found in the cache (if not, none of the other values are meaningful) |
| Title | The localized title of the achievement |
| LockedDescription | The localized locked description of the achievement |
| UnlockedDescription | The localized unlocked description of the achievement |
| bHidden | Whether the achievement is hidden |