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API > API/Plugins > API/Plugins/OnlineSubsystemUtils > API/Plugins/OnlineSubsystemUtils/AOnlineBeaconClient
- AActor::GetNetOwner()
- AOnlineBeacon::GetNetOwner()
- AOnlineBeaconClient::GetNetOwner()
References
| Module | OnlineSubsystemUtils |
| Header | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconClient.h |
| Include | #include "OnlineBeaconClient.h" |
| Source | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeaconClient.cpp |
virtual const AActor &42; GetNetOwner&40;&41; const
Remarks
Return the actor responsible for replication, if any. Typically the player controller