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Unreal Engine C++ API Reference > Plugins > OnlineSubsystemUtils > AOnlineBeacon
- FNetworkNotify::NotifyAcceptedConnection()
- AOnlineBeacon::NotifyAcceptedConnection()
References
Module | OnlineSubsystemUtils |
Header | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeacon.h |
Include | #include "OnlineBeacon.h" |
Source | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeacon.cpp |
virtual void NotifyAcceptedConnection
&40;
UNetConnection &42; Connection
&41;
Remarks
Notification that a new connection has been created/established as a result of a remote request, previously approved by NotifyAcceptingConnection
Parameters
Name | Description |
---|---|
Connection | newly created connection |