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Unreal Engine C++ API Reference > Plugins > OculusAudio > UOculusAudioSoundfieldSettings
- USoundfieldEncodingSettingsBase::GetProxy()
- UOculusAudioSoundfieldSettings::GetProxy()
References
Module | OculusAudio |
Header | /Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAmbisonicsSettings.h |
Include | #include "OculusAmbisonicsSettings.h" |
virtual TUniquePtr< ISoundfieldEncodingSettingsProxy > GetProxy&40;&41; const