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API > API/Plugins > API/Plugins/ObjectMixerEditor
| Name | FObjectMixerEditorListRowUObject |
| Type | struct |
| Header File | /Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Source/ObjectMixer/Public/Views/List/RowTypes/ObjectMixerEditorListRowUObject.h |
| Include Path | #include "Views/List/RowTypes/ObjectMixerEditorListRowUObject.h" |
Syntax
struct FObjectMixerEditorListRowUObject : public ISceneOutlinerTreeItem
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FObjectMixerEditorListRowUObject
(
UObject* InObject, |
Views/List/RowTypes/ObjectMixerEditorListRowUObject.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Type | const FSceneOutlinerTreeItemType | Begin ISceneOutlinerTreeItem Implementation | Views/List/RowTypes/ObjectMixerEditorListRowUObject.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ID | const FObjectKey | Constant identifier for this tree item | Views/List/RowTypes/ObjectMixerEditorListRowUObject.h | |
| ObjectSoftPtr | TSoftObjectPtr< UObject > | Used in scenarios where the original object may be reconstructed or trashed, such as when running a construction script. | Views/List/RowTypes/ObjectMixerEditorListRowUObject.h | |
| RowData | FObjectMixerEditorListRowData | Views/List/RowTypes/ObjectMixerEditorListRowUObject.h |
Functions
Public
Overridden from ISceneOutlinerTreeItem
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanInteract() |
Views/List/RowTypes/ObjectMixerEditorListRowUObject.h | ||
virtual FString GetDisplayString() |
Views/List/RowTypes/ObjectMixerEditorListRowUObject.h | ||
virtual FSceneOutlinerTreeItemID GetID() |
Views/List/RowTypes/ObjectMixerEditorListRowUObject.h | ||
virtual bool IsValid() |
Views/List/RowTypes/ObjectMixerEditorListRowUObject.h |