Navigation
API > API/Editor > API/Editor/SceneOutliner
| Name | FSceneOutlinerTreeItemType |
| Type | struct |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerStandaloneTypes.h |
| Include Path | #include "SceneOutlinerStandaloneTypes.h" |
Syntax
struct FSceneOutlinerTreeItemType
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSceneOutlinerTreeItemType
(
const FSceneOutlinerTreeItemType* Parent |
SceneOutlinerStandaloneTypes.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| NextUniqueID | uint32 | SceneOutlinerStandaloneTypes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ID | uint32 | SceneOutlinerStandaloneTypes.h | ||
| ParentType | const FSceneOutlinerTreeItemType * | SceneOutlinerStandaloneTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsA
(
const FSceneOutlinerTreeItemType& Other |
SceneOutlinerStandaloneTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FSceneOutlinerTreeItemType& Other |
SceneOutlinerStandaloneTypes.h |