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API > API/Plugins > API/Plugins/NiagaraShader > API/Plugins/NiagaraShader/FNiagaraShaderParametersBuilder
| Type | Name | Description | |
|---|---|---|---|
| void | Adds a shader parameters structure that is global in scope i.e. if the structure contained "MyFloat" the shader variable would be named "MyFloat" | ||
| void | AddIncludedStruct
(
const FShaderParametersMetadata* StructMetadata |
Adds a shader parameters structure that is global in scope i.e. if the structure contained "MyFloat" the shader variable would be named "MyFloat" |