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API > API/Plugins > API/Plugins/NiagaraShader > API/Plugins/NiagaraShader/FNiagaraGPUSceneUtils
References
| Module | NiagaraShader |
| Header | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraGPUSceneUtils.h |
| Include | #include "NiagaraGPUSceneUtils.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraGPUSceneUtils.cpp |
static void AddUpdateMeshParticleInstancesPass
&40;
FRDGBuilder & GraphBuilder,
FUpdateMeshParticleInstancesParams & Params,
ERHIFeatureLevel::Type FeatureLevel,
bool bPreciseMotionVectors
&41;