Navigation
Unreal Engine C++ API Reference > Plugins > NiagaraEditor > ViewModels > FNiagaraScriptViewModel
- FEditorUndoClient::PostUndo()
- FNiagaraScriptViewModel::PostUndo()
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/NiagaraScriptViewModel.h |
Include | #include "ViewModels/NiagaraScriptViewModel.h" |
Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptViewModel.cpp |
virtual void PostUndo
&40;
bool bSuccess
&41;
Remarks
Signal that client should run any PostUndo code
Parameters
Name | Description |
---|---|
bSuccess | If true than undo succeeded, false if undo failed |