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This validation rule checks to see if you have exposed user data interfaces.
| Name | UNiagaraValidationRule_UserDataInterfaces |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraValidationRules.h |
| Include Path | #include "NiagaraValidationRules.h" |
Syntax
UCLASS (Category="Validation", DisplayName="User Data Interfaces")
class UNiagaraValidationRule_UserDataInterfaces : public UNiagaraValidationRule
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNiagaraValidationRule → UNiagaraValidationRule_UserDataInterfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllowDataInterfaces | TArray< TSubclassOf< UNiagaraDataInterface > > | List data interfaces that we always allow. | NiagaraValidationRules.h |
|
| BannedDataInterfaces | TArray< TSubclassOf< UNiagaraDataInterface > > | List data interfaces to validate against, if this list is empty all data interfaces will be included. | NiagaraValidationRules.h |
|
| bOnlyIncludeExposedUObjects | bool | Only include data interfaces that contain exposed UObject properties in them. | NiagaraValidationRules.h |
|
| Severity | ENiagaraValidationSeverity | How do we want to repro the error in the stack | NiagaraValidationRules.h |
|
Functions
Public
Overridden from UNiagaraValidationRule
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CheckValidity
(
const FNiagaraValidationContext& Context, |
NiagaraValidationRules.h |