Navigation
Unreal Engine C++ API Reference > Plugins > NiagaraEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UNiagaraClipboardFunction
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraClipboard.h |
Include | #include "NiagaraClipboard.h" |
Syntax
UCLASS&40;MinimalAPI&41;
class UNiagaraClipboardFunction : public UObject
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
TArray< FString > | AssignmentDefaults | |
![]() ![]() |
TArray< FNiagaraVariable > | AssignmentTargets | |
![]() ![]() |
FText | DisplayName | |
![]() ![]() |
FString | FunctionName | |
![]() ![]() |
TArray< TObjectPtr< const UNiagaraClipboardFunctionInput > > | Inputs | |
![]() ![]() |
TArray< FNiagaraStackMessage > | Messages | |
![]() ![]() |
FOnPastedFunctionCallNode | OnPastedFunctionCallNodeDelegate | |
![]() ![]() |
TSoftObjectPtr< UNiagaraScript > | Script | |
![]() ![]() |
ENiagaraClipboardFunctionScriptMode | ScriptMode | |
![]() ![]() |
FGuid | ScriptVersion |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
UNiagaraClipboardFunction * | CreateAssignmentFunction
(
UObject* InOuter, |
|
![]() ![]() |
UNiagaraClipboardFunction * | CreateScriptFunction
(
UObject* InOuter, |
Classes
Type | Name | Description | |
---|---|---|---|
![]() |
FOnPastedFunctionCallNode |