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Unreal Engine C++ API Reference > Plugins > NiagaraEditor > UNiagaraClipboardFunction
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraClipboard.h |
Include | #include "NiagaraClipboard.h" |
Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraClipboard.cpp |
static UNiagaraClipboardFunction &42; CreateAssignmentFunction
&40;
UObject &42; InOuter,
FString InFunctionName,
const TArray< FNiagaraVariable > & InAssignmentTargets,
const TArray< FString > & InAssignmentDefaults
&41;