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Unreal Engine C++ API Reference > Plugins > NiagaraEditor > FNiagaraStackFunctionInputBinder > SetValue
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraStackFunctionInputBinder.h |
Include | #include "NiagaraStackFunctionInputBinder.h" |
template<typename ValueType>
void SetValue
&40;
const ValueType & InValue
&41;