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Unreal Engine C++ API Reference > Plugins > NiagaraEditor > FCompileConstantResolver > FCompileConstantResolver
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraParameterMapHistory.h |
Include | #include "NiagaraParameterMapHistory.h" |
FCompileConstantResolver
&40;
const FVersionedNiagaraEmitter & Emitter,
ENiagaraScriptUsage Usage,
ENiagaraFunctionDebugState DebugState
&41;