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Unreal Engine C++ API Reference > Plugins > NiagaraEditor > Customizations
Inheritance Hierarchy
- FEdGraphSchemaAction
- FNiagaraStackAssetAction_EventSource
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/Customizations/NiagaraEventScriptPropertiesCustomization.h |
Include | #include "Customizations/NiagaraEventScriptPropertiesCustomization.h" |
Syntax
USTRUCT&40;&41;
struct FNiagaraStackAssetAction_EventSource : public FEdGraphSchemaAction
Variables
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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FName | Simple type info. |
Overridden from FEdGraphSchemaAction
Type | Name | Description | |
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FName | GetTypeId () |
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UEdGraphNode * | PerformAction
(
UEdGraph* ParentGraph, |
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. |