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Unreal Engine C++ API Reference > Plugins > NiagaraEditor > Customizations > FNiagaraStackAssetAction_EventSource > FNiagaraStackAssetAction_EventSource
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/Customizations/NiagaraEventScriptPropertiesCustomization.h |
Include | #include "Customizations/NiagaraEventScriptPropertiesCustomization.h" |
FNiagaraStackAssetAction_EventSource
&40;
FName InEmitterName,
FName InEventName,
FName InEventTypeName,
FGuid InEmitterGuid,
FText InNodeCategory,
FText InMenuDesc,
FText InToolTip,
const int32 InGrouping,
FText InKeywords
&41;