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API > API/Plugins > API/Plugins/Niagara
| Name | UVolumeCache |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/VolumeCache.h |
| Include Path | #include "VolumeCache.h" |
Syntax
UCLASS (Experimental, MinimalAPI)
class UVolumeCache : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UVolumeCache
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UVolumeCache
(
const FObjectInitializer& ObjectInitializer |
VolumeCache.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CacheType | EVolumeCacheType | VolumeCache.h |
|
|
| FilePath | FString | File path to load | VolumeCache.h |
|
| FrameRangeEnd | int32 | VolumeCache.h |
|
|
| FrameRangeStart | int32 | VolumeCache.h |
|
|
| Resolution | FIntVector | VolumeCache.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedVolumeFiles | TSharedPtr< FVolumeCacheData > | VolumeCache.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetAssetPath
(
int frame |
VolumeCache.h | ||
TSharedPtr< FVolumeCacheData > GetData() |
VolumeCache.h | ||
void InitData() |
VolumeCache.h | ||
bool LoadFile
(
int frame |
VolumeCache.h | ||
bool LoadRange() |
VolumeCache.h | ||
void UnloadAll() |
VolumeCache.h | ||
bool UnloadFile
(
int frame |
VolumeCache.h |