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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraSystem
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadOnly, Category&61;"Rendering",
Meta&61;&40;DisplayName&61;"Default Cast Shadows", EditCondition&61;"bOverrideCastShadow"&41;&41;
uint8 bCastShadow: 1
Remarks
When enabled this is the default value set on the component. Controls whether the primitive component should cast a shadow or not.