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TArray< FSoftObjectPath > |
AdditionalParameterEnums |
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TArray< FSoftObjectPath > |
AdditionalParameterTypes |
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TArray< FSoftObjectPath > |
AdditionalPayloadTypes |
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bool |
bEnforceStrictStackTypes |
If set to true, types like positions and vectors cannot be assigned to each other without an explicit conversion step. |
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bool |
bExperimentalVMEnabled |
True indicates that we will generate byte code for the new experimental VM. |
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bool |
bLimitDeltaTime |
Whether to limit the max tick delta time or not. |
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bool |
bShowConvertibleInputsInStack |
If true then the "link input" menu will also show variables of different types, as long as there is a conversion script for them. |
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bool |
bSystemsSupportLargeWorldCoordinates |
If true then active effects rebase the simulation positions to not lose precision. |
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bool |
bSystemViewportInOrbitMode |
Sets the default navigation behavior for the system preview viewport. |
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TMap< FString, FText > |
ComponentRendererWarningsPerClass |
Info texts that the component renderer shows the user depending on the selected component class. |
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FSoftObjectPath |
DefaultEffectType |
Default effect type to use for effects that don't define their own. Can be null. |
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ENiagaraDefaultGpuTranslucentLatency |
DefaultGpuTranslucentLatency |
The default setting for Gpu simulation translucent draw latency. |
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ENiagaraGpuBufferFormat |
DefaultGridFormat |
The default buffer format used by all Niagara Grid Data Interfaces unless overridden. |
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float |
DefaultLightInverseExposureBlend |
The default InverseExposureBlend used for the light renderer. |
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ENiagaraDefaultRendererPixelCoverageMode |
DefaultPixelCoverageMode |
The default setting for pixel coverage mode when automatic is set on the Niagara Renderer. |
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ENiagaraDefaultRendererMotionVectorSetting |
DefaultRendererMotionVectorSetting |
The default setting for motion vectors in Niagara renderers |
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TEnumAsByte< ETextureRenderTargetFormat > |
DefaultRenderTargetFormat |
The default render target format used by all Niagara Render Target Data Interfaces unless overridden. |
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ENiagaraDefaultSortPrecision |
DefaultSortPrecision |
The default setting for sorting precision when automatic is set on the Niagara Renderer. |
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float |
MaxDeltaTimePerTick |
Limits the delta time per tick for emitters to prevent simulation spikes due to frame lags. |
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TArray< TEnumAsByte< ENDICollisionQuery_AsyncGpuTraceProvider::Type > > |
NDICollisionQuery_AsyncGpuTraceProviderOrder |
Defines how traces tagged as 'Project Default' will be interpreted when using the AsyncGpuTrace data interface. |
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TEnumAsByte< ENDISkelMesh_AdjacencyTriangleIndexFormat::Type > |
NDISkelMesh_AdjacencyTriangleIndexFormat |
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TEnumAsByte< ENDISkelMesh_GpuMaxInfluences::Type > |
NDISkelMesh_GpuMaxInfluences |
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TEnumAsByte< ENDISkelMesh_GpuUniformSamplingFormat::Type > |
NDISkelMesh_GpuUniformSamplingFormat |
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bool |
NDIStaticMesh_AllowDistanceFields |
When enabled the static mesh data interface is allowed to sample from the distance field data (if present) on the GPU. |
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TArray< FNiagaraPlatformSetRedirect > |
PlatformSetRedirects |
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FLinearColor |
PositionPinTypeColor |
Position pin type color. The other pin colors are defined in the general editor settings. |
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TArray< FText > |
QualityLevels |
The quality levels Niagara uses. |
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int32 |
QuickSimCacheCaptureFrameCount |
The number of frames to capture when capturing a Sim Cache from the Niagara Component Details Panel. |
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FSoftObjectPath |
RequiredEffectType |
Specifies a required effect type which must be used for effects in the project. |
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FString |
SimCacheAuxiliaryFileBasePath |
Base path for auxiliary files written out during the generation of a Niagara Sim Cache (ie: volume files). |
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int64 |
SimCacheMaxCPUMemoryVolumetrics |
Max memory in megabytes for total CPU memory for cached volumetric data |