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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraRendererProperties
- UNiagaraRendererProperties::NeedsSystemCompletion()
- UNiagaraComponentRendererProperties::NeedsSystemCompletion()
- UNiagaraGeometryCacheRendererProperties::NeedsSystemCompletion()
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererProperties.h |
| Include | #include "NiagaraRendererProperties.h" |
virtual bool NeedsSystemCompletion&40;&41; const
Remarks
When true, the renderer will be opted in to get its OnSystemComplete_GameThread overload called