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Unreal Engine C++ API Reference > Plugins > Niagara > UNiagaraDataInterfaceRigidMeshCollisionQuery
- UNiagaraDataInterface::GetCommonHLSL()
- UNiagaraDataInterfaceRigidMeshCollisionQuery::GetCommonHLSL()
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataInterfaceRigidMeshCollisionQuery.h |
Include | #include "NiagaraDataInterfaceRigidMeshCollisionQuery.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceRigidMeshCollisionQuery.cpp |
virtual void GetCommonHLSL
&40;
FString & OutHLSL
&41;
Remarks
GPU simulation functionality