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Unreal Engine C++ API Reference > Plugins > Niagara > UNiagaraDataInterfaceRenderTarget2D
- UObject::PostInitProperties()
- UNiagaraDataInterfaceRenderTarget2D::PostInitProperties()
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceRenderTarget2D.h |
Include | #include "NiagaraDataInterfaceRenderTarget2D.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceRenderTarget2D.cpp |
virtual void PostInitProperties&40;&41;
Remarks
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. This is called before any serialization or other setup has happened.