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Unreal Engine C++ API Reference > Plugins > Niagara
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UNiagaraMergeable
- UNiagaraDataInterfaceBase
- UNiagaraDataInterface
- UNiagaraDataInterfaceRWBase
- UNiagaraDataInterfaceGrid3D
- UNiagaraDataInterfaceGrid3DCollection
- UNiagaraDataInterfaceGrid3DCollectionReader
- UNiagaraDataInterfaceNeighborGrid3D
- UNiagaraDataInterfaceRasterizationGrid3D
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceRW.h |
Include | #include "NiagaraDataInterfaceRW.h" |
Syntax
UCLASS&40;Abstract, EditInlineNew, MinimalAPI&41;
class UNiagaraDataInterfaceGrid3D : public UNiagaraDataInterfaceRWBase
Variables
Type | Name | Description | |
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float | CellSize | World space size of a cell. |
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bool | ClearBeforeNonIterationStage | Option to clear the buffer prior to a stage where the iteration count does not match the grid resolution. |
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FIntVector | NumCells | Number of cells. |
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int32 | NumCellsMaxAxis | Number of cells on the longest axis. |
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ESetResolutionMethod | SetResolutionMethod | Method for setting the grid resolution. |
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FVector | WorldBBoxSize | World size of the grid. |
Constructors
Type | Name | Description | |
---|---|---|---|
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UNiagaraDataInterfaceGrid3D
(
const FObjectInitializer& ObjectInitializer |
Overridden from UNiagaraDataInterface
Type | Name | Description | |
---|---|---|---|
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bool | CopyToInternal
(
UNiagaraDataInterface* Destination |
|
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bool | Equals
(
const UNiagaraDataInterface* Other |
Determines if this DataInterface is the same as another. |
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bool | GetFunctionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
|
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void | GetFunctions
(
TArray< FNiagaraFunctionSignature >& OutFunctions |
VM functionality. |
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void | GetParameterDefinitionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
GPU sim functionality. |
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void | GetVMExternalFunction
(
const FVMExternalFunctionBindingInfo& BindingInfo, |
Returns the delegate for the passed function signature. |