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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraDataInterfaceAudioPlayer
Syntax
UPROPERTY&40;EditAnywhere, AdvancedDisplay, Category&61;"Audio"&41;
bool bStopWhenComponentIsDestroyed
Remarks
If false then it the audio component keeps playing after the niagara component was destroyed. Looping sounds are always stopped when the component is destroyed.