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Unreal Engine C++ API Reference > Plugins > Niagara > UNiagaraComponent
- USceneComponent::CalcBounds()
- UNiagaraComponent::CalcBounds()
- UNiagaraCullProxyComponent::CalcBounds()
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h |
Include | #include "NiagaraComponent.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp |
virtual FBoxSphereBounds CalcBounds
&40;
const FTransform & LocalToWorld
&41; const
Remarks
Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size.