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| Name | FSkeletalMeshConnectivityHandle |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h |
| Include Path | #include "NiagaraDataInterfaceSkeletalMesh.h" |
Syntax
struct FSkeletalMeshConnectivityHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| NiagaraDataInterfaceSkeletalMesh.h | |||
FSkeletalMeshConnectivityHandle
(
const FSkeletalMeshConnectivityHandle& Other |
NiagaraDataInterfaceSkeletalMesh.h | ||
| NiagaraDataInterfaceSkeletalMesh.h | |||
FSkeletalMeshConnectivityHandle
(
FSkeletalMeshConnectivityUsage InUsage, |
NiagaraDataInterfaceSkeletalMesh.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FSkeletalMeshConnectivityHandle() |
NiagaraDataInterfaceSkeletalMesh.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Usage | FSkeletalMeshConnectivityUsage | NiagaraDataInterfaceSkeletalMesh.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ConnectivityData | TSharedPtr< FSkeletalMeshConnectivity > | NiagaraDataInterfaceSkeletalMesh.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetAdjacentTriangleIndex
(
int32 VertexIndex, |
NiagaraDataInterfaceSkeletalMesh.h | ||
const FSkeletalMeshConnectivityProxy * GetProxy() |
NiagaraDataInterfaceSkeletalMesh.h | ||
void PinAndInvalidateHandle() |
NiagaraDataInterfaceSkeletalMesh.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
NiagaraDataInterfaceSkeletalMesh.h | ||
FSkeletalMeshConnectivityHandle & operator=
(
const FSkeletalMeshConnectivityHandle& Other |
NiagaraDataInterfaceSkeletalMesh.h | ||
| NiagaraDataInterfaceSkeletalMesh.h |