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| Name | FRenderTargetVolumeRWInstanceData_GameThread |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceRenderTargetVolume.h |
| Include Path | #include "NiagaraDataInterfaceRenderTargetVolume.h" |
Syntax
struct FRenderTargetVolumeRWInstanceData_GameThread
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bManagedTexture | bool | NiagaraDataInterfaceRenderTargetVolume.h | ||
| bPreviewTexture | bool | NiagaraDataInterfaceRenderTargetVolume.h | ||
| Filter | TextureFilter | NiagaraDataInterfaceRenderTargetVolume.h | ||
| Format | EPixelFormat | NiagaraDataInterfaceRenderTargetVolume.h | ||
| RTUserParamBinding | FNiagaraParameterDirectBinding< UObject * > | NiagaraDataInterfaceRenderTargetVolume.h | ||
| Size | FIntVector | NiagaraDataInterfaceRenderTargetVolume.h | ||
| TargetTexture | UTextureRenderTargetVolume * | NiagaraDataInterfaceRenderTargetVolume.h |