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API > API/Plugins > API/Plugins/Niagara
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceAudioPlayer.h |
Include | #include "NiagaraDataInterfaceAudioPlayer.h" |
Syntax
struct FPersistentAudioParticleData
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | AudioHandle | |
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TFunction< void(struct FAudioPlayerInterface_InstanceData *, UAudioComponent *, FNiagaraSyst... | UpdateCallback | The update callback is executed in PerInstanceTickPostSimulate, which runs on the game thread |