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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNiagaraRibbonShapeGeometryData
Syntax
TArray< uint32, TInlineAllocator< 32 > > SliceTriangleToVertexIds
Remarks
This sets up the first and next vertex for each pair of triangles in the slice. For a plane this will just be a linear set For a multiplane it will be multiple separate linear sets For a tube it will be a linear set that wraps back around to itself, Same with the custom vertices.