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Unreal Engine C++ API Reference > Plugins > Niagara > FNiagaraRenderer
- FNiagaraRenderer::Initialize()
- FNiagaraRendererGeometryCache::Initialize()
- FNiagaraRendererMeshes::Initialize()
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRenderer.h |
Include | #include "NiagaraRenderer.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRenderer.cpp |
virtual void Initialize
&40;
const UNiagaraRendererProperties &42; InProps,
const FNiagaraEmitterInstance &42; Emitter,
const FNiagaraSystemInstanceController & InComponent
&41;