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API > API/Plugins > API/Plugins/Niagara
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraMeshRendererProperties.h |
| Include | #include "NiagaraMeshRendererProperties.h" |
Syntax
USTRUCT ()
struct FNiagaraMeshRendererMeshProperties
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bUseLODRange | When enabled you can restrict the LOD range we consider for LOD calculation. | |
| int32 | LODBias | ||
| FNiagaraParameterBindingWithValue | LODBiasBinding | LOD bias to apply to the LOD calculation. | |
| float | LODDistanceFactor | Used in LOD calculation to modify the distance, i.e. increasing the value will make lower poly LODs transition closer to the camera. | |
| int32 | LODLevel | ||
| FNiagaraParameterBindingWithValue | LODLevelBinding | Absolute LOD level to use | |
| ENiagaraMeshLODMode | LODMode | ||
| FIntVector2 | LODRange | Used to restrict the range of LODs we include when dynamically calculating the LOD level. | |
| TObjectPtr< UStaticMesh > | Mesh | The mesh to use when rendering this slot | |
| FNiagaraParameterBinding | MeshParameterBinding | Binding to supported mesh types. | |
| FVector | PivotOffset | Offset of the mesh pivot | |
| ENiagaraMeshPivotOffsetSpace | PivotOffsetSpace | What space is the pivot offset in? | |
| FRotator | Rotation | Rotation of the mesh | |
| FVector | Scale | Scale of the mesh |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Is the renderable mesh potentially valid or not. | ||
| FNiagaraRenderableMeshPtr | ResolveRenderableMesh
(
const FNiagaraEmitterInstance* EmitterInstance |
Resolve renderable mesh. |
Deprecated Variables
| Type | Name | Description | |
|---|---|---|---|
| FNiagaraUserParameterBinding | UserParamBinding_DEPRECATED |