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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNiagaraMeshRendererMeshProperti-
Syntax
UPROPERTY (EditAnywhere, Category="Mesh",
Meta=(DisplayName="Use LOD Range", EditCondition="LODMode == ENiagaraMeshLODMode::PerParticle", EditConditionHides))
bool bUseLODRange
Remarks
When enabled you can restrict the LOD range we consider for LOD calculation. This can be useful to reduce the performance impact, as it reduces the number of draw calls required.