Navigation
Unreal Engine C++ API Reference > Plugins > Niagara
Inheritance Hierarchy
- FNiagaraEmitterScriptProperties
- FNiagaraEventScriptProperties
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitter.h |
Include | #include "NiagaraEmitter.h" |
Syntax
USTRUCT&40;&41;
struct FNiagaraEmitterScriptProperties
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
TArray< FNiagaraEventGeneratorProperties > | EventGenerators | |
![]() ![]() |
TArray< FNiagaraEventReceiverProperties > | EventReceivers | |
![]() ![]() |
TObjectPtr< UNiagaraScript > | Script |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | ||
![]() |
void |