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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNiagaraDataInterfaceProxy
- FNiagaraDataInterfaceProxy::ConsumePerInstanceDataFromGameThread()
- FNiagaraDataInterfaceProxySpline::ConsumePerInstanceDataFromGameThread()
- FNiagaraDataInterfaceProxyRasterizationGrid3D::ConsumePerInstanceDataFromGameThread()
- FNiagaraDataInterfaceProxyNeighborGrid3D::ConsumePerInstanceDataFromGameThread()
- FNiagaraDataInterfaceProxyRenderTarget2DArrayProxy::ConsumePerInstanceDataFromGameThread()
- FNiagaraDataInterfaceProxyRenderTarget2DProxy::ConsumePerInstanceDataFromGameThread()
- FNiagaraDataInterfaceProxyCurlNoise::ConsumePerInstanceDataFromGameThread()
- FNiagaraDataInterfaceProxyRW::ConsumePerInstanceDataFromGameThread()
- FNiagaraDataInterfaceProxyRasterizationGrid3D::ConsumePerInstanceDataFromGameThread()
- FNiagaraDataInterfaceProxyNeighborGrid3D::ConsumePerInstanceDataFromGameThread()
- FNiagaraDataInterfaceProxyRenderTarget2DArrayProxy::ConsumePerInstanceDataFromGameThread()
- FNiagaraDataInterfaceProxyRenderTarget2DProxy::ConsumePerInstanceDataFromGameThread()
- FNDIVelocityGridProxy::ConsumePerInstanceDataFromGameThread()
- FNDIArrayProxyImpl::ConsumePerInstanceDataFromGameThread()
- FNiagaraDataInterfaceProxyVectorField::ConsumePerInstanceDataFromGameThread()
- FNDIPhysicsFieldProxy::ConsumePerInstanceDataFromGameThread()
- FNDIVelocityGridProxy::ConsumePerInstanceDataFromGameThread()
- FNDIGeometryCollectionProxy::ConsumePerInstanceDataFromGameThread()
- FNDIPhysicsAssetProxy::ConsumePerInstanceDataFromGameThread()
- FNDIArrayProxyImpl::ConsumePerInstanceDataFromGameThread()
- FNDIHairStrandsProxy::ConsumePerInstanceDataFromGameThread()
- FNiagaraDataInterfaceProxyChaosDestruction::ConsumePerInstanceDataFromGameThread()
- FNiagaraDataInterfaceProxySkeletalMesh::ConsumePerInstanceDataFromGameThread()
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface.h |
Include | #include "NiagaraDataInterface.h" |
virtual void ConsumePerInstanceDataFromGameThread
&40;
void &42; PerInstanceData,
const FNiagaraSystemInstanceID & Instance
&41;