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API > API/Plugins > API/Plugins/Niagara
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataChannelPublic.h |
| Include | #include "NiagaraDataChannelPublic.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FNiagaraDataChannelSearchParameters
Remarks
Minimal set of types and declares required for external users of Niagara Data Channels. Parameters allowing users to search for the correct data channel data to read/write. Some data channels will sub divide their data internally in various ways, e.g., spacial partition. These parameters allow users to search for the correct internal data when reading and writing.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVector | Location | In cases where there is no owning component for data being read or written to a data channel, we simply pass in a location. | |
| TObjectPtr< USceneComponent > | OwningComponent | In cases where there is an owning component such as an object spawning from itself etc, then we pass that component in. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FVector | GetLocation () |