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API > API/Plugins > API/Plugins/Niagara
| Name | FNiagaraDataChannelGameDataLayout |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataChannelLayoutInfo.h |
| Include Path | #include "NiagaraDataChannelLayoutInfo.h" |
Syntax
USTRUCT ()
struct FNiagaraDataChannelGameDataLayout
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LwcConverters | TArray< FNiagaraLwcStructConverter > | Helpers for converting LWC types into Niagara simulation SWC types. | NiagaraDataChannelLayoutInfo.h | |
| VariableIndices | TMap< FNiagaraVariableBase, int32 > | Map of all variables contained in this DataChannel data and the indices into data arrays for game data. | NiagaraDataChannelLayoutInfo.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Init
(
TConstArrayView< FNiagaraDataChannelVariable > Variables |
NiagaraDataChannelLayoutInfo.h |