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Unreal Engine C++ API Reference > Plugins > Niagara > FNiagaraDataBuffer > GetComponentPtrFloat
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataSet.h |
Include | #include "NiagaraDataSet.h" |
uint8 &42; GetComponentPtrFloat
&40;
uint32 ComponentIdx
&41;