| bIsGpuUniformlyDistributedSampling |
bool |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| bReadDeformedGeometry |
bool |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| bUnlimitedBoneInfluences |
bool |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| ConnectivityBuffer |
const FSkeletalMeshConnectivityProxy * |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| DeltaSeconds |
float |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| DynamicBuffer |
FSkeletalMeshGpuDynamicBufferProxy * |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| MeshBoneIndexSizeBytes |
uint32 |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| MeshBoneWeightSizeBytes |
uint32 |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| MeshBoneWeightStrideBytes |
uint32 |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| MeshSkinWeightBuffer |
const FSkinWeightDataVertexBuffer * |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| MeshSkinWeightLookupBuffer |
const FSkinWeightLookupVertexBuffer * |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| PreSkinnedLocalBoundsCenter |
FVector3f |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| PreSkinnedLocalBoundsExtents |
FVector3f |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| PrevTransform |
FMatrix44f |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| StaticBuffers |
FSkeletalMeshGpuSpawnStaticBuffers * |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| Transform |
FMatrix44f |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| UvMappingBuffer |
const FMeshUvMappingBufferProxy * |
|
NiagaraDataInterfaceSkeletalMesh.h |
|
| UvMappingSet |
uint32 |
|
NiagaraDataInterfaceSkeletalMesh.h |
|