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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/ANiagaraActor
- AActor::PostRegisterAllComponents()
- ANiagaraActor::PostRegisterAllComponents()
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraActor.h |
Include | #include "NiagaraActor.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraActor.cpp |
virtual void PostRegisterAllComponents&40;&41;
Remarks
Called after all the components in the Components array are registered, called both in editor and during gameplay. bHasRegisteredAllComponents must be set true prior to calling this function.