Navigation
API > API/Plugins > API/Plugins/NeuralMorphModelEditor
The training model for the neural morph model. This class is our link to the Python training.
| Name | UNeuralMorphTrainingModel |
| Type | class |
| Header File | /Engine/Plugins/Animation/MLDeformer/NeuralMorphModel/Source/NeuralMorphModelEditor/Public/NeuralMorphTrainingModel.h |
| Include Path | #include "NeuralMorphTrainingModel.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable)
class UNeuralMorphTrainingModel : public UMLDeformerGeomCacheTrainingModel
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMLDeformerTrainingModel → UMLDeformerGeomCacheTrainingModel → UNeuralMorphTrainingModel
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< int32 > GenerateBoneGroupIndices() |
NeuralMorphTrainingModel.h |
|
|
TArray< int32 > GenerateCurveGroupIndices() |
NeuralMorphTrainingModel.h |
|
|
TArray< float > GetMorphTargetMasks() |
NeuralMorphTrainingModel.h |
|
|
int32 GetNumBoneGroups() |
NeuralMorphTrainingModel.h |
|
|
int32 GetNumCurveGroups() |
NeuralMorphTrainingModel.h |
|
|
virtual void Init
(
UE::MLDeformer::FMLDeformerEditorModel* InEditorModel |
NeuralMorphTrainingModel.h | ||
int32 Train () |
Main training function, with implementation in python. | NeuralMorphTrainingModel.h |
|