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The training model base class for geometry cache based models. This class is our link to the Python training.
| Name | UMLDeformerGeomCacheTrainingModel |
| Type | class |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerGeomCacheTrainingModel.h |
| Include Path | #include "MLDeformerGeomCacheTrainingModel.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable)
class UMLDeformerGeomCacheTrainingModel : public UMLDeformerTrainingModel
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMLDeformerTrainingModel → UMLDeformerGeomCacheTrainingModel
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Sample all input frames. | MLDeformerGeomCacheTrainingModel.h |
|
Overridden from UMLDeformerTrainingModel
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Init
(
UE::MLDeformer::FMLDeformerEditorModel* InEditorModel |
Initialize the training model. This is automatically called by the editor. | MLDeformerGeomCacheTrainingModel.h | |
virtual bool SampleNextFrame() |
Sample the next frame in the sequence of samples. | MLDeformerGeomCacheTrainingModel.h |
Protected
Overridden from UMLDeformerTrainingModel
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool FindNextAnimToSample
(
int32& OutNextAnimIndex |
Find the next input animation to sample from. | MLDeformerGeomCacheTrainingModel.h |